Dnd race height chart

Choosing a race is one of the foundational steps of character creation in Dungeons & Dragons, and deciding which are the best and worst of the many options offered in 5e is not always easy.Granting unique ability bonuses, skills, proficiencies, and resistances, races often help shape the core aspects of a player's character.

Dnd race height chart. DnD 's raven-like Kenku 5e race embodies everything you'd associate with Edgar Allan Poe's favourite bird. They've got the corvid's signature beak and glossy black feathers, and they're blessed with a talent for mimicry. However, they're also cursed to wander the earth on foot - the raven's gift for flight still eludes them.

You are Medium or Small. You choose the size when you select this race. Speed. Your walking speed is 30 feet. Hare-Trigger. You can add your proficiency bonus to your initiative rolls. Leporine Senses. You have proficiency in the Perception skill. Lucky Footwork.

Preload Walk-Through. The following is a section-by-section guide to the D&D Wiki 5e Race preload. It will explain what each section is for, give some general tips on how to get the most out of it, and explain some basics of the design philosophy in each section.Tabaxi Traits. Ability Score Increase: Your Charisma score increases by 1, and your Dexterity score increases by 2. Alignment: Tabaxi tend to be chaotic alignment (neutral or good) and are very rarely evil. Cat's Claws: Utilizing your claws, you are able to climb with the speed of 20 feet. Additionally, your claws are natural weapons and with ...In Dungeons & Dragons 5th Edition (5e), the Dragonborn is a player character race that is descended from dragons. They possess draconic ancestry and exhibit dragon-like features, such as scaled skin, a breath weapon, and a tail. Dragonborn are known for their strength, courage, and connection to their draconic heritage.The Hyur are the most human race in FFXIV, they are average height and build compared to other races and will appeal to players looking to recreate themselves in game. ... Elemental Dungeons codes ...Random Height and Weight consolidated for nearly all 5e races to date - Faithful Homebrew for the sake of R2 Description []. A kobold was a reptilian humanoid, standing between 2 and 2.5 feet (60-75 centimeters) tall, weighing 35 to 45 pounds (16-20 kilograms), with scaled skin between reddish brown and black in color and burnt orange to red eyes. Their legs were sinewy and digitigrade. They had long, clawed fingers and a jaw like a crocodile. Small white or tan horns protruded from their head ...

Eladrin 5e Traits. Ability Score Increase: Being able to choose between +2 ASI, +1 ASI, or +1, +1, +1 ASI means that you can pick exactly what your build will need. Creature Type: Humanoid is the default creature type for playable races. This is a bit of a strange mechanical choice, seeing as eladrin have lived in the Feywild for hundreds of years.Humans have a Base Height of 4’8”, a Height Modifier of 2d10, a Base Weight of 110 lb. and a ...The minotaur’s racial traits are the same for both. On the plane of Ravnica, most minotaurs are in either the Gruul Clans or the Boros Legion due to their love of battle. It is said that every minotaur in Ravnica is descended from a hero of old. In Theros, most minotaurs serve a god. Those that are typically viewed as evil serve Mogis, while ...I made a height chart displaying the minimum, average, and maximum heights of each race from setting-agnostic sources (Player's Handbook, Volo's Guide to Monsters, and Mordenkainen's Tome of Foes). Data below: RACE MINIMUM AVERAGE MAXIMUM kobold 2 ft 3 in 2 ft 6 in 2 ft 9 in halfling 2 ft 9 in 3 ft 0 in 3 ft 3 in gnome 3 ft 1 in 3 ft 4 in 3 ft ...Size. In pixie form fairy sizes ranging from 3 to 5 inches in pixie form. In giant form they are 12 times this size, going from 3 to 5 inches to 3 to 5 feet tall. Your size is tiny as a pixies and medium as a giant. Speed. Your base walking speed is 30 feet, and your base flying speed is 25 feet. Transformation.To set your height and weight randomly, start with rolling a size modifier: Size modifier = 2d8. Height = 4 feet + 6 inches + your size modifier in inches. Weight in pounds = 90 + (2d4 × your size modifier) Speed: Your base walking speed is 30 feet. Darkvision: You have superior vision in dark and dim conditions. You can see in dim light ...

Playing an Owlin gives you the following traits: Ability Scores - You can increase one ability score by 2 and a different score by 1, alternatively you can increase three different ability scores by 1. Size - Medium or Small. Creature Type - Humanoid. Speed - 30ft. Age - Owlin live for around a century. Darkvision - You have ...i guess you could! the way i look at it, these charts just give you the most common heights and weights of these races. plenty of real-life humans are well under 4'10", or well over 6'4"!! so it makes sense there might be outliers!Racial Alignment Charts. I came across this article defining the 3.5 terminology for races that are often/usually/always a particular alignment. And it inspired me to make statistical charts giving a rough estimate of what percentage of individuals would be the typical and atypical alignments for races with a varying degree of tendency to be ... Size: Halflings average about 3 feet tall and weigh about 40 pounds. Your size is Small. Speed: Your base walking speed is 25 feet. Lucky: When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll. Brave: You have advantage on saving throws against being frightened.Edit: Since multiple people have asked about it, I’ll add this rule. “When rolling for the height of a race which can be Medium or Small, treat any roll that would make your final height 4’3” or higher as if you had instead rolled the value needed to make your height 4’2”. Race. Base Height. Height Modifier. Base Weight.j Table 1-6 k Slightly taller and leaner than Ironforge dwarves. l Furbolgs average 7 to 10 feet in height and 3 feet in width. Many furbolgs continue to grow even after they reach maturity, adding layers of muscle. m Table 2-6 n o Half-orcs are a bit taller than humans, standing around 6-1/2 feet in height. Males are noticeably taller than females. p Forest trolls resemble their jungle troll ...

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Fifth edition D&D uses a simple formula to calculate the height and weight of most playable races. Each uses a base number and a random number. For height, this is your Base Height + your Height Modifier (which is in inches). For weight, this is your Base Weight plus your Height Modifier multiplied by your Weight … See moreA gnome’s energy and enthusiasm for living shines through every inch of his or her tiny body. Gnomes average slightly over 3 feet tall and weigh 40 to 45 pounds. Their tan or brown faces are usually adorned with broad smiles (beneath their prodigious noses), and their bright eyes shine with excitement. Their fair hair has a tendency to stick ...Start with the base height, then roll the dice specified under height modifier and add that to the base. Keeping the same number you rolled for height mod, roll the dice specified for the weight modifier, multiply the height mod roll by the weight mod roll, then add that to the base weight. Step 1: determine height.Merfolk are an amphibious race, born and at home in the water but comfortable on dry land. Humanoid in form, they have skin of ivory, silver, russet, blue, or deep purple. Long fins extend from the backs of their forearms and calves, and their fingers and toes are webbed. The hairlike growths on their heads are either thick and bristly like the ...Orcs are usually over 6 feet tall and weigh between 230 and 280 pounds. Your size is Medium. To set your height and weight randomly, start with rolling a size modifier. Size modifier = 2d8; Height = 5 feet + 4 inches + your size modifier in inches; Weight in pounds = 175 + (2d6 x your size modifier) Speed. Your base walking speed is 30 feet ...Alignment. Changelings tend toward pragmatic neutrality, and few changelings embrace evil. Size. In their natural forms, changelings average between 5 to 6 feet in height, with a slender build. Your size is Medium. Speed. Your base walking speed is 30 feet. Shapechanger.

From Unearthed Arcana: Heroes of Krynn Revisited]. As a kender, you have the following racial traits. Creature Type. You are a Humanoid. Size. You are Small. Speed. Your walking speed is 30 feet. Fearless. You are immune to the frightened condition. Kender Curiosity. Thanks to the mystical origin of your people, you gain proficiency with one of the following skills of your choice: Insight ...An earth giant's height usually ranges from about 13 feet to 16 feet tall, and usually weigh around a ton. Your size is Large. Your base walking speed is 30 feet. Ettin : A race of two-headed giants Your Constitution score increases by 2. Despite being a giant, the bulk of organs and muscle hampers your growth upward. Your size is Medium.Playing an Owlin gives you the following traits: Ability Scores - You can increase one ability score by 2 and a different score by 1, alternatively you can increase three different ability scores by 1. Size - Medium or Small. Creature Type - Humanoid. Speed - 30ft. Age - Owlin live for around a century. Darkvision - You have ...DnD's Harengon are a race of rabbit folk gifted with the ability to look and leap. They originate in the Feywild, so they've always got a little Fey luck on their side. Leporine Senses gives Harengon proficiency in Perception, while Hare-Trigger allows them to add their proficiency bonus to initiative rolls. Thanks to Lucky Footwork ...Forgotten Realms (Arabic) Faerûnpedia (German) Wiki Reinos Olvidados (Spanish) Wiki dos Reinos Esquecidos (Portuguese) Faerun Wiki (Polish) Forgotten Realms (Finnish)Sep 21, 2021 · Mechanically, the Fairy’s defining traits are flight and innate spellcasting. The Fairy’s flight isn’t as good as that of the Aarakocra (which is faster) or the winged Tiefling (which can fly in medium armor), but flight is still extremely powerful. The Faerie’s innate spellcasting isn’t amazing, but it includes Faerie Fire, allows ... 64+2d8. 155+d100. *Under the MyWorld rules, Minotaur horns are also rolled at this time. Male's horns are d8+d6+10 inches long; female's horns are d8+d6-2 inches. Under MyWorld rules, the length of the horn determines the amount of damage it can do: horns up to 3" do one point of damage, those greater than that up to 6" do d2 points, d3 points ...To determine a satyr's height and weight using a size modifier, players can roll 2d8. The satyr's height is 4' + 8" + the size modifier in inches. Their weight in pounds is 100 + (2d4 x size modifier). So, if a player rolls a 9 on 2d8, their satyr is 5'5" tall. If they roll 2d4 and get a total of 5, their satyr weighs 145 pounds.

From Mordenkainen Presents: Monsters of the Multiverse, page 28; Volo's Guide to Monsters, page 120; Eberron: Rising From the Last War, page 32; Explorer's Guide to Wildemount, page 177; and Plane Shift: Ixalan, page 15. (Mordenkainen Presents: Monsters of the Multiverse, page 28) As an orc, you have the following racial traits. Ability Score …

A yeti with good aim can kill 3 people per round, and they attack in packs. This is a good point to keep in mind, when reviewing monsters. An average guard or cultist has about 10 Hit Points, while total non-combatants are lucky if that have half that many. #4 DanysDragons.Your goblin character has the following racial traits. Ability Score Increase. Your Dexterity score increases by 2, and your Constitution score increases by 1. Age. Goblins reach adulthood at age 8 and live up to 60 years. Size. Goblins are between 3 and 4 feet tall and weigh between 40 and 80 pounds. Your size is Small.Elves are short and slim, standing about 4- 1/2 to 5-1/2 feet tall and typically weighing 95 to 135 pounds, with elf men the same height as and only marginally heavier than elf women. They are graceful but frail. They tend to be pale-skinned and dark-haired, with deep green eyes. Elves have no facial or body hair.From Mordenkainen Presents: Monsters of the Muliverse, page 24; Volo's Guide to Monsters, page 111; and Explorer's Guide to Wildemount, page 177. (Mordenkainen Presents: Monsters of the Muliverse, page 24) As a kenku, you have the following racial traits. Ability Score Increase. When determining your character's ability scores, increase …This table uses the Random Height and Weight table found in a number of rulebooks and here in the Basic Rules. If you want to calculate the range for any other race, simply download a copy of the spreadsheet I used and enter the details for the race you want to know the range of (copying the formulae down to the relevant row(s) if necessary). Race Base Height Height Modifier Base Weight Weight Modifier; Centaur: 6'0" +1 d10: 600 lb. × (2d12) lb. Goblin: 3'5" +2 d4: ... Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. ©2023 Wizards.Moon elves, also known as Teu-tel-quessir in the elven language or as silver elves, were the most common of all the elven subraces. More tolerant of humans than other elves, moon elves were the ancestors of most half-elves. They were considered high elves sometimes also called eladrin. They were also called gray elves, although that was a derogatory term. To be called a "gray" by another elf ...

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d20 SRD :: Characters :: Description :: Vital Statistics. HEIGHT AND WEIGHT. The dice roll given in the Height Modifier column determines the character's extra height beyond the base height. That same number multiplied by the dice roll or quantity given in the Weight Modifier column determines the character's extra weight beyond the base weight. Appendix 2: Height and Weight. To determine a character's height, roll the modifier dice indicated on the appropriate Random Height & Weight table and add the result, in inches, to the base height for your character's race and gender. To determine a character's weight, multiply the result of the modifier dice by the weight multiplier and add ...So using the 2nd Edition player's handbook's dice rolls for height and weight I created the following. First here's the heights and weights for a PC, assuming their height and weight is average for their race (using the Player's Handbook for all the races except Drow and Half-Orc which I got from the Monstrous Manual and the Book of Humanoids).Orcs in DND are a race of stoop-shouldered humanoid creatures with piggish faces. They fall under the big category of "goblinoids" in DND—which also includes goblins, hobgoblins, and half-orcs. The Orc is one of the most well-known enemies for a Dungeon Master to throw at players. Consider this your ultimate guide to everything about Orcs ...Ansimar: M: 30: Common, Celestial: Darkvision. Healing Hands, Light Cantrip: VGM PG.104 These size charts and conversions are meant to serve as a guide. We recommend you try-on before riding to ensure full comfort and performance. BIKE HELMET SIZE ...Alignment: Good/Neutral/Evil. Size: Medium. Speed: 30ft Walking. Languages: Common and Celestial. Darkvision: 60ft Darkvision. Celestial Resistance: Free resistance to Necrotic and Radiant damage will come in handy. Healing Hands: Not quite as good as a Paladin's Lay on Hands, but a free healing racial feat is amazing.That Rabbit’s Dynamite! The harengon are a fey rabbit folk hopping their way into Dungeons & Dragons 5th edition as a new playable race with their release in The Wild Beyond the Witchlight adventure in the feywild domain. Ranging from scrappy jack rabbits to cute little buns, I’m sure you’re soon going to be seeing quite a few rabbits on your dnd … ….

Gnolls. 1 This category includes barbarians, oracles, rogues, and sorcerers. 2 This category includes cavaliers, fighters, gunslingers, paladins, rangers, summoners, and witches. 3 This category includes alchemists, clerics, druids, inquisitors, magi, monks, and wizards. Gnolls are an opportunistic race of humanoids who prefer to scavenge ...RACE. CLASS & LEVEL. PLAYER NAME. CHARACTER NAME. BACKGROUND. EXPERIENCE POINTS ... HEIGHT. HAIR. SKIN. NAME. TREASURE. CHARACTER BACKSTORY. CHARACTER APPEARANCE.From Mordenkainen Presents: Monsters of the Muliverse, page 24; Volo's Guide to Monsters, page 111; and Explorer's Guide to Wildemount, page 177. (Mordenkainen Presents: Monsters of the Muliverse, page 24) As a kenku, you have the following racial traits. Ability Score Increase. When determining your character's ability scores, increase …From Mordenkainen Presents: Monsters of the Multiverse, page 7; Volo's Guide to Monsters, page 104; and Dungeon Master's Guide, page 286. (Mordenkainen Presents: Monsters of the Multiverse, page 7) As an aasimar, you have the following racial traits. Ability Score Increase. When determining your character's ability scores, increase one …Your size is Medium. To set your height and weight randomly, start with rolling a size modifier. Size modifier = 2d6; Height = 5 feet + 10 inches + your size modifier in inches; Weight in pounds = 270 + (4 x your size modifier) Speed. Your base walking speed is 30 feet. Constructed Resilience.The warforged, native to Eberron, were constructed to be soldiers. Although they are made from metal and wood, warforged are sentient beings like any other race in Dungeons & Dragons. They are very much alive, and therefore can be hurt and healed like other humanoids. As their personalities developed over the years, each warforged is unique in ...To view the lore of the Centaur race, see Centaur (Race)/lore. From Mordenkainen Presents: Monsters of the Multiverse, page 9; Mythic Odysseys of Theros, page 19; Guildmasters' Guide to Ravnica, page 15; and Unearthed Arcana: Centaurs and Minotaurs]. (Mordenkainen Presents: Monsters of the Multiverse, page 9) As a centaur, you have the following racial traits. Ability Score Increase. When ...125 tons or more. 30 ft. 30 ft. 20 ft. This modifier applies to the bull rush, grapple, overrun, and trip special attacks. Biped's height, quadruped's body length (nose to base of tail) Assumes that the creature is roughly as dense as a regular animal. A creature made of stone will weigh considerably more. A gaseous creature will weigh much less.An earth giant's height usually ranges from about 13 feet to 16 feet tall, and usually weigh around a ton. Your size is Large. Your base walking speed is 30 feet. Ettin : A race of two-headed giants Your Constitution score increases by 2. Despite being a giant, the bulk of organs and muscle hampers your growth upward. Your size is Medium.Size. Half-orcs are somewhat larger and bulkier than humans, and they range from 5 to well over 6 feet tall. Your size is Medium. Speed. Your base walking speed is 30 feet. Darkvision. Thanks to your orc blood, you have superior vision in dark and dim conditions. Dnd race height chart, The smallest (before the fairy) was a Kobold at minimum 2ft. So if you take those ranges a fairy (playable race) would be between 2ft and 4ft. DaedricDrow • 2 yr. ago. Realistically they'd be between 6-12 inches tall. Ettina DM • 2 yr. ago. You'd think so, but Wizards of the Coast are so paranoid about size differences between PCs actually ..., D&D 5E Physical Stat Generator Select a Dungeons & Dragons 5th edition race and generate an appropriate random height, weight, and age for your next character..., Every day brings a new challenge to a goliath. Food, water, and shelter are rare in the uppermost mountain reaches. A single mistake can bring doom to an entire tribe, while an individual's heroic effort can ensure the entire group's survival. Goliaths thus place a premium on self-sufficiency and individual skill., chart with height/weight ranges and averages for every race! : r/DnD by martyrcomplex_ chart with height/weight ranges and averages for every race! okay, so when i say every race, i really just mean every one that the dnd 5e wiki lists, but anyway! i got tired of having to calculate this stuff every time i looked at it, so i made a chart!, They can be, but in general the average gnome is taller than the average halfling. Look at the 'Size' sections for those races in the PHB, or also take at look at page 121, where it gives you a table of rolling for random height based on race. Gnomes have a higher base height and roll the same dice as halflings, so they will generally be taller., Race: Base Height: Height Modifier: Base Weight: Weight Modifier: Human, male: 4' 10" +2d10: 120 lb. x (2d4) lb. Human, female: 4' 5" +2d10: 85 lb. x (2d4) lb. ... 3.5 3.5 3.5 Weight dnd dungeons 3.5 Vital Characters dragons Description dungeons wizards d&d Description d&d Characters Characters d20 And Statistics Statistics roleplaying srd ..., Description. Gnolls are feral, hyena-headed humanoids that attack without warning, slaughtering their victims and devouring their flesh. Monster Tags: Gnoll. Environment: Desert Forest Grassland Hill. Basic Rules, pg. 137., Faun Traits. A lighthearted and nimble race, Fauns make excellent craftsmen and deadly hunters. Ability Score Increase. Your Dexterity score increases by 2. Age. Fauns mature at about the same rate as humans, or a little slower. They can generally expect to live up to 150-200 years., Beyond the rage of Gruumsh, half-orcs feel emotion powerfully. Rage doesn't just quicken their pulse, it makes their bodies burn. An insult stings like acid, and sadness saps their strength. But they laugh loudly and heartily, and simple pleasures — feasting, drinking, wrestling, drumming, and wild dancing — fill their hearts with joy., Kenku are around 5 feet tall and weigh between 90 and 120 pounds. Your size is Medium. Speed. Your base walking speed is 30 feet. Expert Forgery. You can duplicate other creatures' handwriting and craftwork. You have advantage on all checks made to produce forgeries or duplicates of existing objects. Kenku Training., Dwarves mature at the same rate as humans, but they're considered young until they reach the age of 50. On average, they live about 350 years. Size. Dwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium. Speed. Your base walking speed is 25 feet., DnD 5e Random Race Table (excluding the lame ones) (d100) Random race chart - excluding the unnecessary races (such as the marks, loxadon, vedalken and similar) Roll. d100. Result., Changeling Traits. Ability Score Increase: +2 CHA is obviously great for casters that need it, but the free ability score means that any character that wants to be the face of the party could consider being a changeling. Size: Medium is the typical size of most races, and is neither good nor bad. Speed: Changelings have a standard walking speed ..., DnD 5e Random Race Table (excluding the lame ones) (d100) Random race chart - excluding the unnecessary races (such as the marks, loxadon, vedalken and similar) Roll. d100. Result. , Race size and weight can play an important role in Dungeons & Dragons, and here's a look at the heaviest and lightest people in the D&D world. ... Tortles are a turtle-like race that despite standing around the height of a human, weigh around 450 pounds. Their shells are notably the source of one-third of this weight, and provide tortles with …, From Unearthed Arcana: Heroes of Krynn Revisited]. As a kender, you have the following racial traits. Creature Type. You are a Humanoid. Size. You are Small. Speed. Your walking speed is 30 feet. Fearless. You are immune to the frightened condition. Kender Curiosity. Thanks to the mystical origin of your people, you gain proficiency with one of the …, From Mordenkainen Presents: Monsters of the Multiverse, page 28; Volo's Guide to Monsters, page 120; Eberron: Rising From the Last War, page 32; Explorer's Guide to Wildemount, page 177; and Plane Shift: Ixalan, page 15. (Mordenkainen Presents: Monsters of the Multiverse, page 28) As an orc, you have the following racial traits. Ability Score …, This race variant replaces the expert forgery and kenku training traits. You gain the ambusher and voice of deceit traits. Ambusher. You have advantage on attack rolls against any creature you have surprised. Voice of Deceit. You are proficient in the Deception skill. Back to Main Page → 5e Homebrew → Character Options → Race Variants, Half-Elf. Flint squinted into the setting sun. He thought he saw the figure of a man striding up the path. Standing, Flint drew back into the shadow of a tall pine to see better. The man’s walk was marked by an easy grace—an elvish grace, Flint would have said; yet the man’s body had the thickness and tight muscles of a human, while the ..., The PHB gives stats for determining height of each race, but I'm particularly interested in the size categories (Small, Medium, Large, etc). Monster stat blocks list their size …, Kobolds are a common enemy fought in low-level combat encounters. These small, reptilian humanoids became a playable race in Volo's Guide to Monsters. With the addition of kobolds as a playable race in D&D 5e, there is a whole new avenue for roleplaying and storytelling that playing a monster brings to the table., Size. Orcs are usually over 6 feet tall and weigh between 230 and 280 pounds. Your size is Medium. To set your height and weight randomly, start with rolling a size modifier. Size modifier = 2d8. Height = 5 feet + 4 inches + your size modifier in inches. Weight in pounds = 175 + (2d6 x your size modifier) Speed., Kobolds reach adulthood at age 6 and can live up to 120 years but rarely do so. Size. Kobolds are between 2 and 3 feet tall and weigh between 25 and 35 pounds. Your size is Small. Speed. Your base walking speed is 30 feet. Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light., Introduction. You character's race and class are the most mechanically defining parts of your character. Your class defines your capabilities and your role in the party, and your race provides traits and ability score increases which will greatly affect which classes make sense for you. You can choose your race or your class in any order., If I multiply 2d4 to the weight, I get a range of 180-720lbs. If I add the 2d4, I get a range of 92-98. In order to get the max weight of 250, you'd need to multiply the 2d4 by 20.) I finally went to look it up, and the text in Volo's made it much more clear that for weight you need to use both modifiers to get the weight., Size: Gnomes are between 3 and 4 feet tall and average about 40 pounds. Your size is Small. Speed: Your base walking speed is 25 feet. Darkvision: Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light., Tabaxi 5e Traits. Ability Score Increase: DEX is by far the most common +2 racial bonus, but CHA pairs nicely for many builds. Size: Medium is the typical size of most races, and is neither good nor bad. Speed: Tabaxi have standard walking speed, but the racial trait Feline Agility makes tabaxi one of the most mobile races in D&D., You are Medium or Small. You choose the size when you select this race. Speed. Your walking speed is 30 feet. Hare-Trigger. You can add your proficiency bonus to your initiative rolls. Leporine Senses. You have proficiency in the Perception skill. Lucky Footwork., Bugbear 5e Traits. Ability Score Increase: 2 STR, 1 DEX a fairly rare, yet unuseful racial bonus. Long-Limbed: +5 reach provides solid offensive ability. Coupled with Polearm Master and Sentinel and it becomes dangerously broken. Sneaky: Free proficiency in one of the most important skills in the game is super good., This image has dragonborn correct. Old Description: I was making a Firblog earlier, and couldn't find a good height chart that included Firbolgs, so I went through dndbeyond and checked out the average heights of all the races and made a chart from it. MANY of the homebrew races and actually most of the races fall between the 5' - 6'ft/50-70cm ..., Shaped by draconic gods or the dragons themselves, dragonborn originally hatched from dragon eggs as a unique race, combining the best attributes of dragons and humanoids. Some dragonborn are faithful servants to true dragons, others form the ranks of soldiers in great wars, and still others find themselves adrift, with no clear calling in life. , with most a slender 6 feet in height. Your base walking speed is 30 feet. Languages. You can speak, read, and write Subrace. There are two kinds of gith, githyanki and githzerai. Choose one of these subraces. Githyanki The brutal githyanki are trained from birth as warriors. Ability Score Increase. Your Strength score increases by 2. Alignment., Your kobold character has the following racial traits. Ability Score Increase. Your Dexterity increases by 2. Age. Kobolds reach adulthood at age 6 and can live up to 120 years but rarely do so. Size. Kobolds are between 2 and 3 feet tall and weigh between 25 and 35 pounds. Your size is Small.