Lay on hands pathfinder 2e

Apply the (1/2) multiplier to the paladin level only. Your example paladin can use Lay on Hands 6 times per day. This is consistent with mathematical order of operations; in 0.5 * <paladin level> + <CHA>, you only apply the multiplication to the paladin level.In order to indicate an equation such as 0.5 * (<paladin level> + <CHA>), It should be worded "a number of times equal to 1/2 the sum of ...

Lay on hands pathfinder 2e. 12. From the Core Rulebook, pg 299, Heightened Spells: Other heightened entries give a number after a plus sign, indicating that heightening grants extra advantages over multiple levels. The listed effect applies for every increment of levels by which the spell is heightened above its lowest spell level, and the benefit is cumulative.

How do I heighten Lay on Hands? The Champion Power is at half the level of the Paladin. The Lay on Hands power has a heightened +1 entry at the bottom that adds 2d4. Is that …

It would be an entertaining idea, but you have one real problem that you could talk with your DM to solve, Dhampir have a Negative Energy Affinity which means that anything that heals the living hurts them, which would include your Lay on Hands ability and Healing spells you get at higher level. Maybe because of your natural Negative Energy ...Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch. If you use <em>lay on hands</em> on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round.Radiant Charge: Consumes all of your remaining uses of Lay on Hands for the day, so you can only use it once per day. The most efficient use is to use it with your final charge of Lay on Hands, but that makes it really hard to find time to use the feat. Reward of Grace: Probably only useful if you use Lay on Hands on yourself a lot. Tiny bonus ...Champion. Source Core Rulebook pg. 629 4.0. This indicates abilities from the champion class. Destructive Vengeance, Glimpse of Redemption, Iron Command, Liberating Step, Retributive Strike, Selfish Shield Accelerating Touch, Advanced Deity's Domain, Affliction Mercy, Agile Shield Grip, Amplifying Touch, Anchoring Aura, Attack of Opportunity ...Lay on Hands - Spells - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck Character Creation + Ancestries Archetypes Backgrounds Classes Skills Equipment + All Equipment Adventuring Gear Alchemical Items Armor Held Items Runes Shields Weapons Worn Items Feats + All Feats General General (No Skill) Skill Game Mastery +

For those unaware, Ultimate Mercy lets a paladin spend 10 uses of Lay on Hands to cast raise dead with paladin level as CL, accept a 24 hour temp negative level in place of the casting components, and the pre-requisite feat being locked to level 3 effectively locks this feat out to level 5. The problem I'm trying to solve is getting 10 uses of ...info subscription and the API.. Note: Pathfinder almost always rounds down, so always use the "Floor" function to force it when finding the 1/2 of something. Example: (Two-Handed Weapon Damage) [[ 1d12 + 5[STR] + ( ?{Two-Handed Weapon?|0}[TwoHanded?] * floor( 5[STR] * .5) ) ]] Reason: Since regular weapon …What action traits or tags, especially for spells, require the user to have a free hand (if any)? I am asking because I was caught by surprise to this answer to a question regarding lay on hands and how many free hands it required. Specifically that the somatic trait - which as I understand it means physical movement, such as hand gestures - does not in fact require a free hand.Lay on Hands Bit of Luck Cloak of Shadow Healer’s Blessing Malignant Sustenance Mystic Beacon Positive Luminance: Does not have a Targets entry in the description of the spell does it states the spell can target a willing creature. Safeguard Secret Sweet Dream Heal Animal Diabolic Edict Diviner’s SightLay On Hands (Su): "Using this ability is a standard action, unless the paladin targets herself, in which case it is a swift action." Note that it doesn't say "unless the paladin targets herself, in which case it can be used as a swift action" or anything that denotes choice. A) Ability is a standard action, unless.2e Lay On Hands - Does It Scale? I looked at Lay On Hands for the PF2e Paladin and I see it's one d4 + the Paladin's casting modifier, but there is no mention of scaling with …

5 thg 9, 2023 ... Why Should You Play A Fighter? Sixty Feet Under Lie Setiawan Pathfinder fighter combat Sixty Feet Under by Lie Setiawan. There are plenty of ...Paladin [Lawful Good] Source Core Rulebook pg. 106 4.0. You’re honorable, forthright, and committed to pushing back the forces of cruelty. You gain the Retributive Strike champion’s reaction and the lay on hands devotion spell. After the tenets of good, add these tenets: Champion. Source Core Rulebook pg. 629 4.0. This indicates abilities from the champion class. Destructive Vengeance, Glimpse of Redemption, Iron Command, Liberating Step, Retributive Strike, Selfish Shield Accelerating Touch, Advanced Deity's Domain, Affliction Mercy, Agile Shield Grip, Amplifying Touch, Anchoring Aura, Attack of Opportunity ...Lay on Hands - Spells - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck Character Creation + Ancestries Archetypes Backgrounds Classes Skills Equipment + All Equipment Adventuring Gear Alchemical Items Armor Held Items Runes Shields Weapons Worn Items Feats + All Feats General General (No Skill) Skill Game Mastery +It explicitly stacks with lay on hands abilities gained from other sources. A VMC Paladin gains the ability to lay on hands a number of times per day equal to 1/2 her character level, healing as much as a paladin of her character level – 4. A level 20 pain psychic with VMC paladin has 18+cha uses of lay on hands that heal 16d6.

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Before I begin, I hold the following to be true: Switching how your hands are used to hold weapons is considered Not an Action, unless doing so would require you to drop a weapon (a free action) or draw a weapon (move action). The first scenario is moving with the two-handed weapon in the off-hand and a throwing weapon in the main-hand.For those unaware, Ultimate Mercy lets a paladin spend 10 uses of Lay on Hands to cast raise dead with paladin level as CL, accept a 24 hour temp negative level in place of the casting components, and the pre-requisite feat being locked to level 3 effectively locks this feat out to level 5. The problem I'm trying to solve is getting 10 uses of ...Focus 4. Uncommon Aura Cleric Evocation. Source Core Rulebook pg. 391 4.0. Domain destruction. Cast [two-actions] somatic, verbal. Area 15-foot emanation. Duration 1 minute. Swirling sands of divine devastation surround you, weakening the defenses of all they touch. Reduce the resistances of yourself and creatures in the area by 2.Vengeful Oath Feat 2. Champion Oath. Source Core Rulebook pg. 111 4.0. Prerequisites paladin cause. You’ve sworn an oath to hunt down wicked evildoers and bring them to judgment. Add the following tenet to your code after the others: “You must hunt down and exterminate evil creatures that have committed heinous atrocities as long as you ...

How does the Refocus activity work in Pathfinder 2nd edition? Can paladins spam Lay on Hands and Refocus?For more information see:Magic 7 - Cantrips, Innate...Item 4. A bane rune causes a weapon to grant you improved understanding of creatures of a particular type, allowing you to deal more damage to those creatures. The crafter chooses aberration, animal, beast, celestial, construct, dragon, elemental, fey, fiend, giant, monitor, ooze, or both fungus and plant. The weapon deals 1d6 additional damage ...Bastard Sword. This broad-bladed sword, sometimes called the hand-and-a-half sword, has a longer grip so it can be held in one hand or used with two hands to provide extra slashing power. Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a ...Cast [two-actions] somatic, verbal. Range 30 feet; Targets 1 or 2 creatures. Saving Throw basic Reflex. An arc of lightning leaps from one target to another. You deal electricity damage equal to 1d4 plus your spellcasting ability modifier. Heightened (+1) The damage increases by 1d4. An arc of lightning leaps from one target to another.In the second episode of "Advanced Archetypes" we cover the Blessed One, Bounty Hunter, Cavalier, Celebrity, Dandy, and Dragon Disciple. I cover all of the u...Quick question, is it possible to critically succeed with an offensive use of Lay On Hands against an undead? The rules state that the undead makes a basic fortitude save, but that only seems to be covering whether or not the undead takes a debuff to ac. So is it possible to double damage when using Lay on Hands offensively?The nose will grow back after two minutes. It's just that if you do happen to still have the part, and you put in place, it'll reattach instantly. (The distinction is important because in a fight, for instance, it could be the difference between spending 20 rounds waiting for your sword arm to grow back or being instantly ready.) \$\endgroup\$Channel Positive Energy (Su): Channel Energy is not a great option at Paladin level -3, but it's free healing that doesn't consume your uses of Lay on Hands. Aura of Healing (Su): Assuming your party is all the same level, this aura will provide less healing on average than a normal usage of Channel Positive Energy.In this Seelah Pathfinder Wrath of the Righteous Build, in terms of Seelah's Skills, you'll want to focus on Mobility, Persuasion and Use Magic Device. With only 3 ranks in Mobility, you're able to gain an additional +3 Dodge Bonus to AC via the Fighting Defensively Ability. Although you'll receive Attack Rolls and CMC penalties again ...Guided Hand: This is for Clerics. Channeled Revival: If your party lacks someone who can cast Breath of Life, this is a great investment. It takes three uses of Channel Energy, which means 6 uses of Lay on Hands, so you won’t be able to use this until 12th level unless you take Extra Lay On Hands or you go for the Hospitaler archetype.Revenant Background. Rare. Source Guns & Gears pg. 125. You died. No real doubt about that. Bullet to the brain or knife to the throat, you were dead as dead can be. Then you got back up again. Maybe you had some unfinished business, or maybe you were just so tough and so mean that Hell itself spat you out. Either way, you came back for a reason.

8 thg 8, 2019 ... There is also a separate spell point system that many classes have access to for additional spell like abilities such as Lay on Hands. They ...

Character Creation. Unless you're the GM, the first thing you need to do when playing Pathfinder is create your character. It's up to you to imagine your character's past experiences, personality, and worldview, and this will set the stage for your roleplaying during the game. You'll use the game's mechanics to determine your ...Lay on hands is resourceless healing, and is just worth taking on this type of character. As such, you don't want to delay Champion archetype. Take it at level 6, and then at level 8 you can have the reaction online. ... "Restrictions are GOOD in Pathfinder 2e" - I've had players coming from D&D 5th Edition who want to homebrew Pathfinder 2e ...Champion. Source Core Rulebook pg. 629 4.0. This indicates abilities from the champion class. Destructive Vengeance, Glimpse of Redemption, Iron Command, Liberating Step, Retributive Strike, Selfish Shield Accelerating Touch, Advanced Deity's Domain, Affliction Mercy, Agile Shield Grip, Amplifying Touch, Anchoring Aura, Attack of Opportunity ...Source Core Rulebook pg. 277 4.0. A shield can increase your character's defense beyond the protection their armor provides. Your character must be wielding a shield in one hand to make use of it, and it grants its bonus to AC only if they use an action to Raise a Shield. This action grants the shield's bonus to AC as a circumstance bonus ...Sap Life Is Triggered. The harm spell heals a dhampir, so you heal 5 points, from your example.. With one or more other living creatures affected by the spell, if any of them takes damage, then you gain the benefits of Sap Life, healing 1 more point.. When you cast a harm spell and damage at least one living creature, you regain Hit Points equal to …Scintillating Safeguard H: Reactively protect multiple creatures from harm with a magic barrier. Spellwrack: Curse a creature to be harmed when a spell is cast on it and lower the duration of its spells. Spirit Blast H: Damage a creature's spiritual essence. Stone Tell U: Speak to spirits within natural stone.Mercy. At 3rd level, and every three levels thereafter, a paladin can select one mercy. Each mercy adds an effect to the paladin's lay on hands ability. Whenever the paladin uses lay on hands to heal damage to one target, the target also receives the additional effects from all of the mercies possessed by the paladin.Free-Hand Source Core Rulebook pg. 282 4.0 This weapon doesn't take up your hand, usually because it is built into your armor. A free-hand weapon can't be Disarmed.You can use the hand covered by your free-hand weapon to wield other items, perform manipulate actions, and so on. You can't attack with a free-hand weapon if you're wielding anything …Use Regenerate, a 7th level spell. It is on the Bard, Cleric, and Druid spell lists. You can also use a Wish to duplicate this spell without needing to worry about it going badly (evil genie does not apply when duplicating spells up to 8th level).

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Class Features. All of the following are class features of the paladin. Weapon and Armor Proficiency. Paladins are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields).. Aura of Good ()The power of a paladin’s aura of good (see the detect good spell) is equal to her …Extra Lay On Hands: 4 levels worth of additional uses of Touch of Corruption. If you like Touch of Corruption a lot, this is worth considering. Extra Mercy: Being active instead of reactive, Touch of Corruption has the luxury of not needing to guess what you might need. You get to pick what you want, and everyone else gets to save or suck.One handed and two handed weapons wielded in two hands get 1.5 strength damage by default. There are exceptions, like rapier. Light weapons do not get 1.5 strength when wielded in two hands. Light: A light weapon is used in one hand. It is easier to use in one's off hand than a one-handed weapon is, and can be used while grappling (see Combat).You can use your lay on hands ability more often. Prerequisite: Lay on hands class feature. Benefit: You can use your lay on hands ability two additional times per day. Special: You …It's decent, but PF2e assumes more frequent breaks for healing. At level 3, 10 HP per 10 minutes isn't a ton, especially since a good champion's Lay on Hands will be doing 12 HP every 10 minutes at level 3. Someone who is expert in Medicine with Continual Recovery can begin getting 2d8+10 with some degree of consistency.Channel Positive Energy (Su): Channel Energy is not a great option at Paladin level -3, but it’s free healing that doesn’t consume your uses of Lay on Hands. Aura of Healing (Su): Assuming your party is all the same level, this aura will provide less healing on average than a normal usage of Channel Positive Energy.Items: wing of flying (50k gold, shoulders slot): Grants a permanent fly speed. the fly spell (friendly caster, scroll, potion, wand or staff): grants a fly speed for a number of minutes. winged boots (16k feet slot): grants the fly spell for 5 minutes, 3/day. winged shield: the 'fly' spell 1/day. celestial armor: 'fly' 1/day.Treat Wounds. You spend 10 minutes treating one injured living creature (targeting yourself, if you so choose). The target is then temporarily immune to Treat Wounds actions for 1 hour, but this interval overlaps with the time you spent treating (so a patient can be treated once per hour, not once per 70 minutes).Lay on hands clarification. The spell level of each of your champion powers is equal to half your character level, rounded down, and produces heightened effects (see page 192) for those champion powers that have heightened entries. Heightened (+1) The amount of healing (or damage to undead) increases by 2d4. ….

In Pathfinder 2e, some classes have access to a focus pool. Each pool has a certain number of focus points, ... (to avoid redundant Lay on Hands), but now even Tenets of Good champions can get 3 focus points by level …So even if you could move action a spell you can't all standard action one. You can't normally Lay on Hands yourself twice in 1 round either. Using this ability is a standard action, unless the paladin targets herself, in which case it is a swift action. If you target yourself, it becomes a swift.Pathfinder 2e Nexus - Lay on Hands - Heal a living creature or damage an undead creature with a touch. [UNDER CONSTRUCTION!] There's nothing we love more than the perfect tooltip at the perfect time.Apply the (1/2) multiplier to the paladin level only. Your example paladin can use Lay on Hands 6 times per day. This is consistent with mathematical order of operations; in 0.5 * <paladin level> + <CHA>, you only apply the multiplication to the paladin level.In order to indicate an equation such as 0.5 * (<paladin level> + <CHA>), It should be worded "a number of times equal to 1/2 the sum of ...Sign In; Cart . View Cart; Help; Pathfinder . Beginner Box ; Rulebooks . Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First ...Phú Chử Việt Hùng Thái Bình - FacebookThe paladin's aura is not identified as magical so it isn't and is unaffected by an antimagic zone. Neither is their ability to lay on hands, however, a Potion of Healing is because it is a "magical red fluid" or a Cure Wounds spell is because its a spell. Indeed, most class features are not magical in any way. Exceptions include:Alignment enables Redeemers only. There's not really anything here that you want mechanically. Maybe Death domain for extra HP, but it's largely inferior to Lay on Hands. Rovagug, The Reason that Golarion is Called 'The Cage' CE (NE, CE) Cloistered Clerics (F/C). Solid damaging spells, and access to the Destruction and Earth domains.Replaced Features: Lay on Hands, Divine Bond. Compatible Oaths: Chastity, Corruption, Fiends, Loyalty, Savagery, Undeath, Vengeance. Oath of Chastity. You simply don’t get enough from Oath of Chastity to give up Divine Grace. Pure of Mind (Su): Losing Divine Grace really hurts. You still get the bonus to Will saving throws, but the bonuses ... Lay on hands pathfinder 2e, Mercy (Su): At 3rd level, and every three levels thereafter, a paladin can select one mercy. Each mercy adds an effect to the paladin's lay on hands ability. Whenever the paladin uses lay on hands to heal damage to one target, the target also receives the additional effects from all of the mercies possessed by the paladin. A mercy can remove a ..., 12. From the Core Rulebook, pg 299, Heightened Spells: Other heightened entries give a number after a plus sign, indicating that heightening grants extra advantages over multiple levels. The listed effect applies for every increment of levels by which the spell is heightened above its lowest spell level, and the benefit is cumulative., Pathfinder 2e usually expects the characters to go into a fight at full HP, so out of combat healing tends to be pretty good, especially as others have mentioned through the medicine skill. As a bonus fun fact, almost any character can get access to Lay on Hands, potentially as early as level 2 if they take the Blessed One archetype., Cry of Destruction Focus 1. Your voice booms, smashing what's in front of you. Each creature and unattended object in the area takes 1d8 sonic damage. If you already dealt damage to an enemy this turn with a Strike or spell, increase the damage dice from this spell to d12s. Heightened (+1) The damage increases by 1d8., Fey foundling synergy question. So I was looking around for ways to use fey foudling outside of just Lay on Hands and wands of cure wounds on a pally.I came across Sarenrae's Mercy divine fighting technique advanced benefit, which states:"Once per round as you strike a foe with a weapon and deal nonlethal damage with that attack, you regain 1d6 ..., This means you can do things with your free hand while holding the bow without changing your grip, but the other hand must be free when you shoot. To properly wield a 1+ weapon, you must hold it in one hand and also have a hand free. Weapons requiring two hands typically deal more damage. Some one-handed weapons have the two-hand trait, …, As a GM, you should know that they need to do something thematic to their class to regain this, except sorcerers, so hold them accountable for that. This ten minute period give a hard cap of 144 a day. Obviously we need to factor in about 8-10 hours for long rest, so it's actually 14-16 for treat wounds and 84-96 times a day., 11 votes, 17 comments. 127K subscribers in the Pathfinder_RPG community. For info, news, resources, and anything else about the Pathfinder TTRPG!…, Manipulate. You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can’t perform actions with this trait. Manipulate actions often trigger reactions. , Source Pathfinder #164: Hands of the Devil pg. 76 Prerequisites trained in Arcana and Occultism An eager student of occult lore, you enjoy reading rare or forgotten tomes with ancient rituals and hidden secrets. ... Most cultures revere the bodies of the deceased, laying to rest the mortal remains of their companions according to tradition ..., Medicine Skill Actions Practicing Medicine requires Healer’s Tools. While recall knowledge does not need one to bear Healer’s Tools, all the actual practice of medicine does. Note that using Healer’s Tools requires them to be in your hands, which presents a challenge in combat since this requires two hands. If you instead wear your …, Tyler has a long-standing love for building characters and for game mechanics, and brings that enthusiasm to everything he creates. Introduction Channel Energy is Pathfinder's version of the "Turn Undead" from 3.5. Late in the days of 3.5 WotC finally figured out that Channel Energy was situational, hard to use, required constantly referencing ..., Lay on Hands H U: Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch. Life Boost U : You temporarily bolster the target's vitality. Life Link H U : You forge a connection of life energy between you and your target, distributing harm between both of you. , Five flaming wings stretch from his back, three on his left and two on his right—the sixth was lost, torn out by his father in a fit of fury. Followers of Ragathiel include crusaders, knights, soldiers, the falsely accused, the marginalized, and the wronged. The General of Vengeance presides over chivalry, duty, and vengeance, acting as the ..., View all types of animals and gear. Animals and Gear (3) ..., Sign In; Cart . View Cart; Help; Pathfinder . Beginner Box ; Rulebooks . Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First ..., It's decent, but PF2e assumes more frequent breaks for healing. At level 3, 10 HP per 10 minutes isn't a ton, especially since a good champion's Lay on Hands will be doing 12 HP every 10 minutes at level 3. Someone who is expert in Medicine with Continual Recovery can begin getting 2d8+10 with some degree of consistency., shields. Most shields must be held in one hand, so you. can’t hold anything with that hand and Raise a Shield. A. buckler, however, doesn’t take up your hand, so you can. Raise a Shield with a buckler if the hand is free (or, at. the GM’s discretion, if it’s holding a simple, lightweight. object that’s not a weapon)., Extra Lay on Hands Source PRPG Core Rulebook pg. 124 You can use your lay on hands ability more often. Prerequisites: Lay on hands class feature. Benefit: You can use your lay on hands ability two additional times per day. Special: You can gain Extra Lay On Hands multiple times.Its effects stack., Lay on hands class feature: With each use of lay on hands, gain a +1 sacred bonus on attack rolls. PZO1117: Reward of Life: General: Lay on hands class feature: With each use of lay on hands, gain hit points equal to your Charisma. PZO1117: Reward of the Faithful: General: Knowledge (religion) 1 rank, alignment must match that of your worshiped ..., When my Paladin (default: subtype) uses her Channel (heal group), she loses 2 uses of Lay on Hands. I am a rather veteran player of D&D and Pathfinder and do not remember ever playing it that way. Is my version bugged or is this by design ? Note : if this is not normal, note that I am using the Turn-Based mod, which does try to fix some bugs or tweak some stuff to be more like pen-and-paper ..., The dragonmark design is a large divergence from the base pathfinder 2e rules. It does add significant complexity, and I haven't come up with a good way to integrate this into a VTT for example. ... Your champion Lay On Hands pool won't help your Least Mark of Healing, and vice versa. Basically, print off a second spell sheet for your character ..., Revenant Background. Rare. Source Guns & Gears pg. 125. You died. No real doubt about that. Bullet to the brain or knife to the throat, you were dead as dead can be. Then you got back up again. Maybe you had some unfinished business, or maybe you were just so tough and so mean that Hell itself spat you out. Either way, you came back for a reason., Find the answers to the most frequently asked Pathfinder questions, along with rules changes to keep your Pathfinder game on the cutting edge! ... In your hands, the item gains the effect of a property rune." This supports champions with a deity that has an unarmed attack as a favored weapon., Lay On Hands. The Paladin has this very powerful ability that enables him to keep self-healing as a swift action, thus being able to stay in the fight longer. Mercy. As a bonus to healing, when applying the lay on hands you can remove nasty effects. The better choices will depend on your campaign encounters. Spells, Witch spells are not for blasting, but for full access to spells, scrolls, wands, etc that can add utility, plus a familiar. Champion nets you 15 bonus HP, two focus points, Lay on Hands and whatever other focus spell you can justify, plus a reaction that you can use to help your allies not get hurt., Quick question, is it possible to critically succeed with an offensive use of Lay On Hands against an undead? The rules state that the undead makes a basic fortitude save, but that only seems to be covering whether or not the undead takes a debuff to ac. So is it possible to double damage when using Lay on Hands offensively?, This comprehensive 640-page guide to the Pathfinder roleplaying game provides everything you need to set out into a world of limitless fantasy adventure! Choose from ancestries like elf, human, and goblin and classes like alchemist, fighter, and sorcerer to create a hero of your own design, destined to become a legend!, Feel free to redirect me to an earlier thread... Paladins get two daily uses out of Lay on Hands, but NPCs only get a single... Menu. Home. Post new thread What's ... (5.5E) Level Up: Advanced 5th Edition D&D Older Editions *TTRPGs General *Pathfinder & Starfinder EN Publishing *Geek Talk & Media. Search forums. Wiki. Pages Latest activity ..., Deities Angradd, Chohar, Lady Nanbyo, Moloch, Nurgal, Ra, Rovagug, Sarenrae, Szuriel, Walkena, Ymeri. Cast [two-actions] somatic, verbal. Area 15-foot cone. Saving Throw basic Reflex. Gouts of flame rush from your hands. You deal 2d6 fire damage to creatures in the area. Heightened (+1) The damage increases by 2d6., The heal gap between alchemist and cleric appears to close considerably at higher levels. At level 5, I calculate average 37.5 heals for 2 actions for the Cleric, and 33 heals and +1 vs poison & disease for 2 actions for the alchemist. For my group, the trouble came from not being able to fully heal between fights., Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch. If you use lay on hands on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round. Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also ..., \$\begingroup\$ @Linus I find the nuances of Heightened spells to be one of the hardest things in 2e. you have three different versions of Heightening - Heightened (+X), Heightened (Xth), and spells with no Heightened changes except they are now a higher level (as in 1e). +X provides a benefit (usually more damage or healing) for every slot above the base, (Xth) provides different benefits at ...