Ttw archive invalidation

20 14 Clarity - TTW - DarkNights.esp 21 15 Clarity.esp 22 16 SGO for NV.esp 23 17 XRE - CARS!.esp 24 18 Delay DLC - TTW.esp 25 19 Economy Rebalance.esp 26 1a JIP Improved Recipe Menu.esp 27 1b PipBoyLight.esp 28 1c Sprint Mod.esp 29 1d The Mod Configuration Menu.esp

Ttw archive invalidation. ArchiveInvalidation File Generator - By Sir Garnon Mentioned in Rock Paper Shotgun article: Come Friendly Bombs: Modding Fallout: New Vegas To Look More Like Fallout 4 Description: The ArchiveInvalidation.txt File Generator is a utility for manually generating the ArchiveInvalidation.txt file, primarily for use with hi-res texture mods. This …

*Note, I use TTW* The BNB mod does'nt work for me, It still has the black underwear, the textures are mismatched, it looks like everyone has a botched boobjob, and nipples have no color. I use Mod Organizer to manage my mods, I set it to automatically Invalidate Archives. Doesn't work, so I make sure my ini is not read only. Still doesn't work, so I use FOMM, i re-enable AI a bajillion times ...

Re: Weapon Textures Messed up. by Risewild » Tue Jul 16, 2019 6:09 am. Check to see if you have a loose texture file interfering with your pistol. Go to your "Fallout New Vegas\Data\textures\Weapons\1handpistol\" and see if you have any file (should be a .dds) relevant to the .32 pistol (should be named something like "32snubnose").Long story short adding some text to the fallout.ini file in MO2 resolves the texture issue. So midway through a playthrough, I updated TTW from 3.2 to 3.2.2 (went through the proper steps of 3.2 > 3.2.1 > 3.2.2) And after loading up the game lots of texture errors have shown up. They appear everywhere and dont seem to be related.Regular Members 59 posts Mod: BEWARE OF GIRL Type 3 HiRez HiDetailed Replacer ( http://www.nexusmods...gas/mods/34702) Issue: Cannot get past ' Archive Invalidation ' on FOMOD installer. What I've done so far: Followed instructions by editing fallout.ini & falloutprefs.ini files. Added an AI!.bsa to the Data folder (outside of MO)The stuff thats missing is a mix of Fallout 3 and New vegas assets so its not on TTW. Top. RoyBatty Gary Posts: 7743 Joined: Sun Apr 27, 2014 10:26 am Location: Vault 108. Re: Archieve invalidation. Post by RoyBatty » Fri Jan 24, 2020 9:19 pm ... TTW already includes archive invalidation.TTW Benny Humbles You Steals Your Stuff and Locks You Out of DC: TTW Collectibles - Merged: TTW Fix Famine Raven Rock: TTW INI 3.3.2 INI configured for TTW 3.3.2: Required for TTW to work: TTW Menace of The New West: TTW Merchant Supply Expansion: TTW No Free Levelup: TTW NVG Brightness Increase: TTW Polished 10mm …ArchiveInvalidation Invalidated; ArchiveInvalidation Invalidated. Endorsements. 77,040. Unique DLs-- Total DLs-- Total views-- Version. 1.0.6. Download: Manual; 0 of 0 File information. Last updated 02 April 2009 4:09AM. Original upload 02 December 2008 4:49AM. Created by Quarn . Uploaded by Quazzy. Virus scan. Safe to …-Once you've "Activated" Fallout New Vegas ArchiveInvalidation Invalidated! you do not need to keep it running to receive its effects or activate it again when …

20 14 Clarity - TTW - DarkNights.esp 21 15 Clarity.esp 22 16 SGO for NV.esp 23 17 XRE - CARS!.esp 24 18 Delay DLC - TTW.esp 25 19 Economy Rebalance.esp 26 1a JIP Improved Recipe Menu.esp 27 1b PipBoyLight.esp 28 1c Sprint …20.7k. Total DLs. 25.8k. Version. 4.1. The ArchiveInvalidation.txt File Generator is a utility for manually generating the ArchiveInvalidation.txt file, primarily for use with hi-res textures and meshes. This version will work for Oblivion, Fallout 3, and Fallout New Vegas. Manual download.Jan 21, 2011 · - For 'Tale of Two Wastelands' users, see the TTW Ojo Bueno Nuka-Cola machine patch by Adonis VII - BE SURE TO USE ARCHIVE INVALIDATION or the textures will not appear in your game. INSTALLATION: - Uninstall with your favorite mod manager TROUBLESHOOTING: - Are you using a 4GB+ Enabler? If you have a 64-bit system, use one. Installation Instructions: Download with prefer mod manager. load before mods that make changes to pipboy or any mod that conflicts. Run Archive Invalidation File Generator, should be fixed. Compatibility: Should be compatible with everything including Official Pipboy Readius - New Vegas Edition, just load before.A free mod for Fallout New Vegas to help developers. Fallout New Vegas ArchiveInvalidation Invalidated is a free mod that helps eliminates the need for ArchiveInvalidation.txt. It does this by creating a dummy BSA file and then loads it into the game files. You will only need to run this Fallout New Vegas mod one time, making it …

FOMM also has a setting to manually toggle archive invalidation on and off. Sometimes after installing a mod via FOMM, you need to toggle that to get the mod files working. MO2 has automatic handling of archive invalidation, coupled with the bsa settings in the FalloutCustom.ini file, so archive invalidation never needs to be worried about.I wanted to install TTW, created an empty folder to install it there, as the installer said, and began the installation. When it reached…Apr 8, 2022 · By default they'll not overwrite the default game textures, so you need o trigger archive invalidation, so that the new textures can be loaded, each time you install a new texture replacer. There are multiple ways to apply archive invalidation, but you must note that you can only use one. Manual Version-944.zip(Manual Version)folder 2KB. Choose from the options below. Choose download type. Free. Premium. Multi-threaded downloads. close. check. Download speeds.Installation Instructions: Download with prefer mod manager. load before mods that make changes to pipboy or any mod that conflicts. Run Archive Invalidation File Generator, should be fixed. Compatibility: Should be compatible with everything including Official Pipboy Readius - New Vegas Edition, just load before.Apr 20, 2014 · Final Step: Activate mods. Open the Nexus Mod Manager and click on the game you are modding. After it is done loading up, go over to the tab named Mods and click on it. You will be brought to the list (which is empty) and you click on the square with the green arrow and drop down menu button (Top Square.)

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The stuff thats missing is a mix of Fallout 3 and New vegas assets so its not on TTW. Top. RoyBatty Gary Posts: 7743 Joined: Sun Apr 27, 2014 10:26 am Location: Vault 108. Re: Archieve invalidation. Post by RoyBatty » Fri Jan 24, 2020 9:19 pm ... TTW already includes archive invalidation.Step 4 (PC Only): Once you’ve ensured that you won’t overwrite the original Fallout 4 game. launcher, go ahead and rename “f4se_loader.exe” to “Fallout4Launcher.exe”. Step 5 (PC Only): Now that you’ve completed the basics, go ahead and download all of your. favorite modifications using your preferred mod manager.Boards. Fallout: New Vegas. Type 3 and Breeze Body texture errors. Blkdrgn415 11 years ago #1. For some reason, the uterus area of the is covered in like a dark brown fur and the male body textures aren't even detailed, there's a lot of patches of peach color and for some reason the right foot is completely colored brown.So the headETGFiles will be in all 3 ini files? Ok I can go look for them and I'll report on the effects. Will I been needing archive invalidation? I remember needing it 100% for fallout 3. Does Nevada Skies Ultimate remove that god awful orange tint from the game if so I'll ditch fellout. Thanks for the info.2.) Search for bInvalidateOlderFiles and change it from 0 to 1. 3.) Save Fallout_default.ini. 4.) Place Fallout - ArchiveInvalidation.bsa into your \Fallout 3\Data\ folder. 5.) All done! A WORKING way to set up archive invalidation.Make sure your TTW profile for MO2 has Automatic Archive Invalidation checked. (I also disable the profile-specific game INI files, but dunno if that is advised =P) Never rely on the game auto save feature (disable it in options) because its buggy, always open up the menu and save manually.

I fixed this by uninstalling FNV and MO reinstalling FNV and MO 1.3.3 and first thing I did was create new profile and make sure archive invalidation was ticked I …You need to go to the Archives tab and see if your Fallout - Invalidation.bsa is on the top of the list. Here is an example, I have to use Skyrim instead of Fallout New Vegas because I don't have my Fallout New Vegas setup through MO so instead of being called Fallout - Invalidation.bsa it is called Skyrim - Invalidation.bsa in the picture but ...Fallout Mod Manager (FOMM): Depending on the version you have, find "Archive Invalidation" either under the tools tab or find the button "Toggle Archive Invalidation". Nexus Mod Manager (NMM) or the newer Fallout Mod Manager - Forked (FOMM-Forked): if there is a "check mark" shown next to "Archive Invalidation", remove it and close the mod ...So I installed New Vegas on my new computer, and, as anybody would do, decided to put on a few mods (mostly new weapons cuz you know, guns) through this wonder of mankind that's NMM . But all I have are some bloody big red squares with a wonderful "!" in the middle I uninstalled the game twice, as well as NMM . I also tried archiveinvalidation, read somewhere that you had to do it manually, so ...The mod has been in development for five years. Washington's Malevolence is a "DLC-sized quest mod" for Fallout 3 that takes players on a hunt for the Rocky Cape Bank on Maddox Island in ...Mod Organizer 2 In this step, we will install and configure Mod Organizer 2. Installing Mod Organizer 2. Download Mod Organizer 2 from here.; Once the download has finished, extract the archive and put the folder in any location outside of any default Window folders (like Program Files x86) and outside of the game's Root folder (if you are not sure, you …Hey, so im trying to use NMCS texture pack and most of the textures arent appearing. The only textures that I see that actually are working is the sunset sasparilla vendor. This might be because im currently doing the dead money dlc or something but ive tried enabling and disabling archive invalidation in vortex.Dec 9, 2015 · Fiddling with archive invalidation, which shouldn't be it anyway I guess, but I have ai working as it should (at least so far). Trying different load orders. Not so much I can do there ATM as I only have TTW installed, but I've tried loading MCM last and earlier but same issue. So, we’re now ready to start installing according to our Installation Steps: Install the YUP. Install PN, let it overwrite any file. Install the MCM, let it overwrite any file. Install the MCM bugfix, let it overwrite any file. Install Pitt Gal, let it overwrite any file. Install VUI+ , let it overwrite any file.Fallout Mod Manager (FOMM): Depending on the version you have, find "Archive Invalidation" either under the tools tab or find the button "Toggle Archive …ArchiveInvalidation Invalidated at Fallout 3 Nexus - Mods and community All games Fallout 3 Mods Utilities ArchiveInvalidation Invalidated ArchiveInvalidation …

The "Tales of Two Wastelands" (TTW) team has had to look into the matter in order to get FO3 to run on the FNV game engine. ... Hereafter, you should only need to …

The stuff thats missing is a mix of Fallout 3 and New vegas assets so its not on TTW. Top. RoyBatty Gary Posts: 7743 Joined: Sun Apr 27, 2014 10:26 am Location: Vault 108. Re: Archieve invalidation. Post by RoyBatty » Fri Jan 24, 2020 9:19 pm ... TTW already includes archive invalidation.Go to the archives tab and move the main file you use for archive invalidation to the top, if its grayed out go into the settings menu, under the workarounds section un-tick the option "Force-enable game files" click ok then close Mod Organizer, when you reopen it the file will be movable.Jul 3, 2022 · About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright ... Assuming you have all the required stuff, you'll extract the contents of the archive into the Fallout 3 data folder, and then add "bLoadFaceGenHeadEGTFiles=1" to your fallout.ini file.The mod has been in development for five years. Washington's Malevolence is a "DLC-sized quest mod" for Fallout 3 that takes players on a hunt for the Rocky Cape Bank on Maddox Island in ...Archive Invalidation not activating(?) - posted in Vortex Support: So, I broke New Vegas awhile back by modding TTW and a patch for New California. Game kept crashing while viewing my character in third person, so I did a clean install. Deleted my game folder, and my Vortex Mods before reinstalling it. SO. Archive invalidation isnt …MO2 works perfectly with FNV, MO1 does not (archive invalidation does not work correctly). MO2 does not have BSA management, because it's broken. The Supermutants in FO3 use a different base mesh, it must be missing from your install. It is located at meshes\creatures\smspinebreaker\smspinebreakerbaredc.nif

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Manual Version-944.zip(Manual Version)folder 2KB. Choose from the options below. Choose download type. Free. Premium. Multi-threaded downloads. close. check. Download speeds.So, we’re now ready to start installing according to our Installation Steps: Install the YUP. Install PN, let it overwrite any file. Install the MCM, let it overwrite any file. Install the MCM bugfix, let it overwrite any file. Install Pitt Gal, let it overwrite any file. Install VUI+ , let it overwrite any file.Go to into your texture folder, find the same texture, with the same name and delete it. Some mods add their own screens, and if Archive Invalidation is on, the game will load loose data over packaged ones. In other words, you have another file overwriting the TTW ones. _____Sep 20, 2013 · Hey, so im trying to use NMCS texture pack and most of the textures arent appearing. The only textures that I see that actually are working is the sunset sasparilla vendor. This might be because im currently doing the dead money dlc or something but ive tried enabling and disabling archive invalidation in vortex. it's a little bit late, but i had the same problem with skyrim se. I solved the problem to open "<mod organizer 2 path>\profiles\<using prifile name>\settings.ini" and set the parameter "LocalSettings=true".Mod Organizer 2 is a mod manager created by Tannin to support 64bit games like Skyrim Special Edition and Fallout 4 in addition to all the 32bit games MO1 already supported. Tannin discontinued the project when he was hired by the Nexus team to develop their new Vortex mod manager.Jan 21, 2011 · - For 'Tale of Two Wastelands' users, see the TTW Ojo Bueno Nuka-Cola machine patch by Adonis VII - BE SURE TO USE ARCHIVE INVALIDATION or the textures will not appear in your game. INSTALLATION: - Uninstall with your favorite mod manager TROUBLESHOOTING: - Are you using a 4GB+ Enabler? If you have a 64-bit system, use one. note if you mess up fallout_default.ini just delete it and righ click fallout nv in steam and verify integrety of game cache through steam. ArchiveInvalidation Invalidated guide: ….

Jul 13, 2017 · Open/extract the archive and copy the following files to your FNV data folder. Fallout - All FNV!.bsa. Fallout New Vegas ArchiveInvalidation Invalidated!.exe. After that run the .exe file and click activate. NMM has an archive invalidation tool implemented in it already and ive been using that. #5. The problem: I entered some settings in the MO2-maintained fallout4custom.ini via tools -> ini editor -> fallou4custom.ini tab. It looks like MO2 does not expose this to FO4; only by entering the same configuration under My …Manual Version-944.zip(Manual Version)folder 2KB. Choose from the options below. Choose download type. Free. Premium. Multi-threaded downloads. close. check. Download speeds.Aug 1, 2023 · mah Preset - Male. Required for Textures & Models. Molerat - Character Kit Remake Patch. Required. New Vegas Redesigned 2 Revised Character Kit Remake patch. NVCE - New Vegas Character Expansions Character Kit Remake Patch. NVR3R - New Vegas Redesigned 3 Revised Character Kit Remake Patch with Facegen. Russell Character Kit Remake Retexture. ... Which looks all kind of wrong. This also happens if I run FOMM through MO and tick Archive Invalidation there. It goes without saying, this doesn't work either. So to recap- Invalidation has been pointed to in every .ini it's feasible to imagine including the ones MO generates and uses, still not recognising/applying it.*Note, I use TTW* The BNB mod does'nt work for me, It still has the black underwear, the textures are mismatched, it looks like everyone has a botched boobjob, and nipples have no color. I use Mod Organizer to manage my mods, I set it to automatically Invalidate Archives. Doesn't work, so I make sure my ini is not read only. Still doesn't work, so I use FOMM, i re-enable AI a bajillion times ... So I'm trying to reinstall all my mods into my game. My texture mods like NCR Ultimate Overhaul work just fine but for some reason, everyone in Goodspring is missing texture. And on top of that, the town randomly has completely black colored objects like Doc Mitchell's house for instance. I tried using the archive invalidation mod to fix this but when I do, it just causes the game to not load ...20.7k. Total DLs. 25.8k. Version. 4.1. The ArchiveInvalidation.txt File Generator is a utility for manually generating the ArchiveInvalidation.txt file, primarily for use with hi-res textures and meshes. This version will work for Oblivion, Fallout 3, and Fallout New Vegas. Manual download. Ttw archive invalidation, Fallout Mod Manager (FOMM): Depending on the version you have, find 'Archive Invalidation' either under the tools tab or find the button 'Toggle Archive Invalidation'. Nexus Mod Manager (NMM) or the newer Fallout Mod Manager - Forked (FOMM-Forked): if there is a 'check mark' shown next to 'Archive Invalidation', remove it and close the mod manager., TTW Crashing Door Bug. When I go through more than 3 or more doors that load in a different area the game crashes I've done the usual fixes like the ini edits and I have archive invalidation and nvac and I still crash this must be an issue with ttw as this never happened before I downloaded ttw so here is My load order its probably really bad ..., I wanted to install TTW, created an empty folder to install it there, as the installer said, and began the installation. When it reached…, ArchiveInvalidation File Generator - By Sir Garnon Mentioned in Rock Paper Shotgun article: Come Friendly Bombs: Modding Fallout: New Vegas To Look More Like Fallout 4 Description: The ArchiveInvalidation.txt File Generator is a utility for manually generating the ArchiveInvalidation.txt file, primarily for use with hi-res texture mods. This …, Keeping a journal can be fun, but it's hard sometimes to keep up with recording all your memories or important thoughts. Brilliant webapp automating service If This Then That (IFTTT) can create an automatic journal for you by archiving your..., I fixed this by uninstalling FNV and MO reinstalling FNV and MO 1.3.3 and first thing I did was create new profile and make sure archive invalidation was ticked I …, 20.7k. Total DLs. 25.8k. Version. 4.1. The ArchiveInvalidation.txt File Generator is a utility for manually generating the ArchiveInvalidation.txt file, primarily for use with hi-res textures and meshes. This version will work for Oblivion, Fallout 3, and Fallout New Vegas. Manual download., Apr 20, 2014 · Final Step: Activate mods. Open the Nexus Mod Manager and click on the game you are modding. After it is done loading up, go over to the tab named Mods and click on it. You will be brought to the list (which is empty) and you click on the square with the green arrow and drop down menu button (Top Square.) , Go to into your texture folder, find the same texture, with the same name and delete it. Some mods add their own screens, and if Archive Invalidation is on, the game will load loose data over packaged ones. In other words, you have another file overwriting the TTW ones. _____, Archive invalidation is a feature that is necessary for Fallout3\New Vegas modding. It is essential for the installation of custom textures. By default they'll not overwrite the default game textures, so you need o trigger archive invalidation, so that the new textures can be loaded, each time you install a new texture replacer., Keeping a journal can be fun, but it's hard sometimes to keep up with recording all your memories or important thoughts. Brilliant webapp automating service If This Then That (IFTTT) can create an automatic journal for you by archiving your..., So, I just installed TTW and followed the Best of Times guide. I did a full clean install of both FO3 and FNV before running the TTW installed. I then went through and followed the Best of Times Guide. For some reason I …, MO2 is not allowing me to enable certain archives required for TTW to work properly, I'm missing meshes and certain audio files for …, A free mod for Fallout New Vegas to help developers. Fallout New Vegas ArchiveInvalidation Invalidated is a free mod that helps eliminates the need for ArchiveInvalidation.txt. It does this by creating a dummy BSA file and then loads it into the game files. You will only need to run this Fallout New Vegas mod one time, making it …, A free mod for Fallout New Vegas to help developers. Fallout New Vegas ArchiveInvalidation Invalidated is a free mod that helps eliminates the need for ArchiveInvalidation.txt. It does this by creating a dummy BSA file and then loads it into the game files. You will only need to run this Fallout New Vegas mod one time, making it …, 4. Run TTW installer 5. Copy FOMODs into FOMM/mods folder, install using Package Manager 6. Archive Invalidation set 7. FNV LAA patch installed 8. Start NVSE and cry 9. Install TWW Hotfix and retry and cry 10. Install TWW Unofficial Patch 2.2.2 and retry and cry So, I give up, what am I missing?, Mar 4, 2020 · FOMM also has a setting to manually toggle archive invalidation on and off. Sometimes after installing a mod via FOMM, you need to toggle that to get the mod files working. MO2 has automatic handling of archive invalidation, coupled with the bsa settings in the FalloutCustom.ini file, so archive invalidation never needs to be worried about. , Its an archive invalidation text file generator. Deactivate all other methods of Archive Invalidation you (may) have tried first, then try this mod. In my opinion it's the most reliable way of getting ALL new textures to show in game. * If the game stutters/ crashes more often, use the FNV 4GB Patcher (by Roy Batty and LuthienAnarion). This is ..., After I removed TTW WMX, the distortion went away. And if you did and resolved it, what did you do? "Si vis pacem, para bellum!" Top. RoyBatty Gary Posts: 7742 Joined: Sun Apr 27, 2014 ... You also need to re-apply archive invalidation when you add and graphics mods etc. Top. freakydoo Posts: 232 Joined: Sun Nov 24, 2013 1:33 am. …, Otherwise, NMM has a history of being buggy and in it's current state is rather lacking in features. MO2 is the preferred mod manager of choice for FNV modding by most of the community. It also enables archive invalidation by default, through an automatic ini tweak so you don't need to worry about it. , MO2 is not allowing me to enable certain archives required for TTW to work properly, I'm missing meshes and certain audio files for example. https://imgur.com/a/Ft84QIE. Any idea how to fix this? I have Automatic Archive Invalidation enabled but there seems to be no way to enable the old "Allow MO to manage archives" option , View the DCCPS infographic archive. Source: Annual Report to the Nation Source: Cancer Trends Progress Report: Sun-Protective Behavior Source: HINTS Brief 48 Source: Annual Report to the Nation Part 2 Source: https://progressreport.cancer.g..., 2) Click on the "Tools" drop down, and select "Archive Invalidation". 3) If it is checked, UNCHECK it, and confirm. 4) Open Tools again, and CHECK Archive Invalidation., - For 'Tale of Two Wastelands' users, see the TTW Ojo Bueno Nuka-Cola machine patch by Adonis VII - BE SURE TO USE ARCHIVE INVALIDATION or the textures will not appear in your game. …, Long story short adding some text to the fallout.ini file in MO2 resolves the texture issue. So midway through a playthrough, I updated TTW from 3.2 to 3.2.2 (went through the proper steps of 3.2 > 3.2.1 > 3.2.2) And after loading up the game lots of texture errors have shown up. They appear everywhere and dont seem to be related., Sep 20, 2013 · The ArchiveInvalidation.txt File Generator is a utility for manually generating the ArchiveInvalidation.txt file, primarily for use with hi-res texture mods. This version will work for Oblivion, Fallout 3, and Fallout New Vegas. There's no doubt that many users have already found work arounds for getting custom textures to work correctly ... , So I installed New Vegas on my new computer, and, as anybody would do, decided to put on a few mods (mostly new weapons cuz you know, guns) through this wonder of mankind that's NMM . But all I have are some bloody big red squares with a wonderful "!" in the middle I uninstalled the game twice, as well as NMM . I also tried archiveinvalidation, read somewhere that you had to do it manually, so ..., TTW Benny Humbles You Steals Your Stuff and Locks You Out of DC: TTW Collectibles - Merged: TTW Fix Famine Raven Rock: TTW INI 3.3.2 INI configured for TTW 3.3.2: Required for TTW to work: TTW Menace of The New West: TTW Merchant Supply Expansion: TTW No Free Levelup: TTW NVG Brightness Increase: TTW Polished 10mm …, Jul 15, 2022 · A free mod for Fallout New Vegas to help developers. Fallout New Vegas ArchiveInvalidation Invalidated is a free mod that helps eliminates the need for ArchiveInvalidation.txt. It does this by creating a dummy BSA file and then loads it into the game files. You will only need to run this Fallout New Vegas mod one time, making it more of a ... , Weird pink body problem (despite Archive Invalidation) by tghs » Fri Jul 03, 2015 5:49 am. I've been trying to get TTW to work with around 150 other plugins and everything is almost gravy, save for a few model/texture issues: -Some female raiders are completely pink from head to toe (excluding armor) while using Cali body and TTW …, 20 14 Clarity - TTW - DarkNights.esp 21 15 Clarity.esp 22 16 SGO for NV.esp 23 17 XRE - CARS!.esp 24 18 Delay DLC - TTW.esp 25 19 Economy Rebalance.esp 26 1a JIP Improved Recipe Menu.esp 27 1b PipBoyLight.esp 28 1c Sprint Mod.esp 29 1d The Mod Configuration Menu.esp , [Archive] bInvalidateOlderFiles=1 sResourceDataDirsFinal= I ran into it trying the Full Dialog interface mod, and assumed a bug in that, until the MCM mod also couldn't load its strings file. That's when I realized there was a deeper issue., 2) Click on the "Tools" drop down, and select "Archive Invalidation". 3) If it is checked, UNCHECK it, and confirm. 4) Open Tools again, and CHECK Archive Invalidation.